

This is different from the concept from many other zombie games or mods. This is a MOD that I'm creating you can see the preview here: Now that you know the main difference from packman and battlefield in terms of usage of the CPU we can continue. In this mod there is a special algorithm that make zombie attack other people not just the player and this use more CPU. In this mod people transform into zombie and will be cured, this use more CPU. In this mod people spread infection, this use more CPU but is more fun than the other.

This mod don't spawn zombie like the other, in this MOD peoples transform this use more CPU but is more fun. You have done, start the game and press B to start the mod and remember the zombie doesn't spawn in the protected area o claimed area! New version delayed, wait and hope for the mod 😉✌.ĭownload the MOD here or the beta version under my video:ĭownload the last version of ScriptHook and ScriptHook Dot Net:Ĭopy the content "inside the folder BIN " of "ScriptHook" in the GTA folder.Ĭopy the content of scripthookvdotnet in the GTA folder.Ĭopy the content of my mod inside the folder "scripts". Anyway you can always find the last version under my video here, where you can also see the multiplayer version I'm working on: This is just an update to make compatible with the last version of GTA5/Scripthook.
